The above lesson plan incorporates Kahoot and gameplay into the year 7 textiles class. The main benefit of offering this digital tool to year 7 students is to allow them to work in a competitive setting whereby they are required to act in an ethical and respectful manner. Both inside the classroom and online. The lesson allows students to test their practical content knowledge as well as theoretical learning in an interactive way. Students’ digital skills are tested as their speed in comprehending what is being asked and avoiding distractions are tested as well as the correct answers being collectively displayed. This group task builds collaboration and offers insights into students’ abilities in working ethically online in an independent and group setting. Students’ engage with data and scores and gain an appreciation for numerical values as well as develop time management skills when completing the Kahoot.